Programmes for school groups

Sticking Your Neck Out: Argus & Medusa
Programme for the exhibition Argus & Medusa: On Hope in Dark Times. What role do courage and the ability to follow your own path play in any creative endeavor? Artists often invite us into their own stories through their works, and authenticity is valued, whether it conveys beauty, joy, or despair. Come and stick your neck out.
DJ Curator: Argus & Medusa
The programme for the exhibition Argus & Medusa: On Hope in Dark Times introduces students and pupils to the role of the curator in contemporary art. In a broader sense, it shows the curator as a key figure in any creative process and gives students the opportunity to try out this role for themselves.
Story Exchange: Argus & Medusa
Telling stories has been part the human experience since time immemorial. We create stories, remember them, write them down, illustrate them, share them. Experience an educational programme according to the international Narrative 4 project and images from the Argus & Medusa: On Hope in Dark Times exhibition.
Art In Your Pocket: ANDROS & Resilience
What all is hidden under the term “contemporary art”, and what paths does art open to us? What is a work of art, and how can we recognise it? And where is the line between a work and its author? An educational programme for the current exhibitions ANDROS and Point of View 4: Resilience.
Looking for Resilience
Educational programme, which centres on the theme of resilience, was developed with the involvement of young people. The programme comprises a number of activities that guide pupils through different ways of looking at resilience.
Art In Your Pocket: FAUST
What all is hidden under the term “contemporary art”, and what paths does art open to us? What is a work of art, and how can we recognise it? And where is the line between a work and its author? An educational programme for the current exhibition Radka Bodzewicz: FAUST.
From a Different Perspective: FAUST
An educational programme using Narrative 4 methodologies, visual material from the exhibition FAUST and various literary forms. Get to know others and yourself from a different side.
Storybox: FAUST
How much does a narrative need illustration and a picture needs a story? At DOX, we believe that a gallery and an exhibition in it is like a big box full of stories and you just have to choose. The programme draws inspiration from the captivating works of Czech artist Radka Bodzewicz and her exhibition FAUST.
What's in the way?
Since ancient times, people have been placing sculptures in the space around them. Why is this so? And what exactly is such a statue? What is it for? A playful and exploratory journey through the DOX space with the creation of your own sculpture.
Breaking Down Stereotypes
What are our stereotypes good for? What do they allow us to do and how do they limit us? What can prejudice do? We live in a time and a society in which hate speech is becoming a routine part of our lives.
Hooray, a Mistake
Are my capabilities inherited? Do my own mistakes discourage me from further attempts? Or can I exceed my limits? This educational programme, which uses the methodology of Professor Philip Zimbardo's Heroic Imagination Project.
Drop by
Buildings and their narratives are part of our lives, we can face them (standing, sitting, or lying down) in various ways – we define the sense and size of structures. And in a similar way, structures define us.
#Datamaze: Algorithmic future
Thanks to smartphones, digital technology has literally gotten under our skin. They are our daily companion. But do we understand how they work? In this workshop we will explore the meaning of the word algorithm and its importance in today's digitally saturated society.
#Datamaze: Data Detox
Has an ad on Google every surprised you by promoting something that you are expecting to be delivered tomorrow by courier? Don’t you sometimes get the feeling that your life is being controlled by some sort of algorithm?
#Datamaze: The Magic of Design
Design is all around us - in both the natural and human world. It's an excellent helper, but can also easily become a means of seduction and deception. In the digital world, design defines how we interact with the virtual universe behind the monitor.
#Datamaze: You Are Content
The internet changed the world of advertising. It has become even more omnipresent, but not only that. It is increasingly more difficult for us to distinguish what is and isn’t advertising.
#Datamaze: Fake it!
The Internet and especially social networks make active use of the phenomenon of popularity. The more likes, followers, tweets, posts, blogs, photos… the greater trust people place a virtual identity.
A Fairy Tale About a Factory
What happens to things that have ceased to serve their purpose? What happens with such a building? What function can be found for it, and shall we even seek any? A Fairy Tale About a Factory tells a story about a dilapidated Holešovice factory,
Space for Manipulation
Every place, every building affects us. The fact that often we aren’t even aware of it is another issue. How do we perceive the building we’re in right now? Once upon a time it was an old, abandoned factory, now it is an exclusive gallery.
Gulliver’s Travels Into Fantasy
Where would you like to go if you were able to magically transport yourself? Would it be some familiar place on Earth, a yet-undiscovered island, or a completely fabricated world? Past or future? And what would you bring back with you to our reality?
Are you hesitating which program to choose? We will be happy to help you.
Monika Huynhová
reservation of educational programmes
skoly@dox.cz
+420 295 568 128































